


Aya's Rhythmic Wave
As the Creative Technologist, I led the interactive and real-time components of the show using Unreal Engine 5.4, CLO3D, and TouchDesigner. I developed the clothing for the Metahuman avatar, designed interactive facial expressions, and built reactive elements for the "Call and Response" segment. During the show, audience voices triggered the avatar’s reactions and caused the surrounding environment to shift colors—bringing spectators directly into the storytelling process.
CLO3D
Touchdesinger x UE5
LIVELINK x UE5